A downloadable game

[WARNING]: This game contains sexual content intended for ADULTS only!
[MORE WARNING]: It's an NTR game !!! Little to no vanilla romance in this game.  
Welcome to "Naughty Timer Rendering: Brewing School Shenanigans", a prequel set four centuries before the events of "Naughty Time Rendering: Bittersweet Summer Saga".

Who knew that the path to becoming a proper noble would involve serving as a test subject for experimental alchemy? What's harder is doing all of that while your childhood crush and your best friend are right there in the room. Deciding whether to intervene as your best friend moves in on your love interest—or letting things take their course. The choice is yours.

Meet Natrick, a diligent but socially awkward student at Oakenshire Academy. While searching for an extracurricular activity, he stumbles upon the Brewing Club, supervised by none other than Master Revita—an eccentric and brilliant young professor whose obsession with experimental potions has driven most students away. Helping her pursue the discovery of transformation potions, Natrick soon finds himself at the center of a series of unusual experiments. Things become even more complicated when his childhood crush , Jenny, joins the club alongside an old troublesome friend, Fohlen, turning what should have been a quiet academic activity into a year filled with  mishaps and questionable breakthroughs.

While the game's narrative may explore NTR themes, they are planned to be entirely avoidable. But as of "now", the romance route is not fully implemented. You will see little NSFW content if you stay in that route . Your decisions and actions will shape the story, allowing for various outcomes. Faithfulness or betrayal, loyalty or heartbreak—all are possible paths. For more detailed lore and some potential spoilers, please visit NTRSagaPedia.

Gameplay:

Welcome to a potion-brewing adventure where you spend your school year helping the Brewing Club conduct experimental research. Gather ingredients, brew mysterious potions, and test their effects on willing—or sometimes unwilling—subjects.

During the day, you can explore locations around Oakenshire Academy, attend activities, or search for rare materials. In the evening, you return to the clubroom to assist Master Revita in brewing potions and discovering new combinations.

Different ingredients and test subjects may lead to unexpected results, unlocking unique events, character interactions, and discoveries throughout the school year.


Notice of NTR: The game "NTR:BSS 2" is in development. In the end, this game will be NTR-avoidable. But if you download the demo and play the game, you will see that there is nothing special about the vanilla path. So proceed with your own caution. The vanilla path in this game is designed so that it gives NTR enthusiasts a goal to reach for. It isn't designed to be friendly to non-NTR players. So if you cannot stand NTR, don't even try it because it might trigger you.  

Current Status :

Completed work:

  • Character Design
  • Character Lore and Personality
  • Brewing System
  • ingredient Inventory System
  • basic Underworks Exploration
  • Maze Mini game
  • NTR triggering system
  • day time mechanics
  • transformation assets
  • NTR scene asset
  • background assets (design)

Ongoing work:

  • MC stat mechanics
  • Gallery System (1 weeks)
  • Chamber Background (6 weeks)
  • stories in term 1 (4 weeks)
  • UI assets (6 weeks)
  • tutorial (1 week)
  • background assets (evening/night) (1 week)


Discord : https://discord.gg/MYcU43Sh2b, SLGallery#2887

Twitter: SLGalleryDev

As the sole full-time member of the team working on this project, I'm diligently creating an experience that combines storytelling, strategy, and adult content. I would like to thank the commissioning artists and programmers who helped me shape the game.

Game Director: SLGallery
Lead Designer: SLGallery
Programmer: SLGallery
High-Res Artist(s): Kynokay(Comm.) [party members], SLGallery [side characters]
Low-Res Artist(s): Spika,  SLGallery
Storyteller: SLGallery
Composer: SLGallery

Development log