Updates on Maps
I decided to make every map smaller because when I tested the game, the location of each party member are so sparse that they rarely interact with each other. 10 x 10 grid tiles seem like a good size.
Furthermore, there are 2 kinds of maps; the hub area, and the quest area.
Some hub areas are special like Baysdale Dock, where there is no quest board.
Here's another picture of Port Marina, one of my favorite town to design.
Here is a snapshot of the first quest in Greensvale meadow, where the party must collect the Dew Drop Lillies.
There is another quest for Greensvale meadow, but I don't want to spoil everything here. I'll let you see for yourself when the demo is released.
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Naughty Time Rendering: Bittersweet Summer Saga
An 2D fantasy adventure filled with camaraderie, romance, voyeurism, and highly probable NTR.
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